objective c - VAO related functions throw error in OpenGL 3.2 cocoa -
i'm writing opengl 3.2 program in cocoa, using 1 simple vertex array. can generate vao correctly, when try bind (using glbindvertexarrayapple), invalid operation error. i've read it's because use *apple exposed functions, there no functions without extension available.
i've read have include "gl3.h", i'm including opengl framework through xcode , if try include directly error.
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