node.js - nodejs broadcast in a room console logs -
when broadcast event in room along data, showing event n times in console. n = number of players in room.
if 10 players in room broadcast in room, 10 messages of event data on console.
my question = whatever mentioned above correct or not ? getting multiple logs on console equal count of players in room, hence need confirm this.
(assuming question "how prevent messages being logged")
the default log level socket.io 3 (debug).
you can use io.set() change less verbose level:
var io = require('socket.io').listen(...); io.set('log level', 1); according the configuration page of socket.io, these possible log levels:
- 0 – error
- 1 – warn
- 2 – info
- 3 – debug (the default)
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